Creating custom rendered images
progeCAD allows you to create custom rendered images by applying materials,
backgrounds, and lighting (including shadows) to your drawing:
- Materials Specify materials for different surfaces and
define how the materials map to those surfaces. Predefined materials are available
in the materials library, which can be customized further using the built-in
editor. You can choose to use procedural or bitmap materials.
- Backgrounds Specify the background or backdrop for a rendered
image. Several predefined backgrounds are available. By default, no background
is used and it appears black. The background is an infinite, planar surface
and reflects off of any reflective surfaces in your model. The background
is not affected by lighting however, so no shadows or highlights are seen
on the background.
- Lighting Specify the placement of lights, light color,
and light intensity to determine how your drawing or scene is lit, including
shadows and reflections in the scene. Lights can be placed either outside
the field of view or inside to illuminate different areas of the scene. Several
predefined lighting controls are available, including ambient lighting, diffuse
lighting, specular reflections, specular highlights, and transparency.
To apply materials, backgrounds, and lighting
- Do one of the following.
- Choose View > Rendering, and then choose Materials,
Backgrounds, or Lighting.
- On the Rendering toolbar, click the Materials tool (),
or Lighting tool ().
- Type materials, backgrounds, or lighting
and then press Enter.
- Make your selections.
NOTE You can specify additional options by choosing View >
Rendering > Render Settings. For more information about creating custom rendered
images, click Help in any of the Render dialog boxes.
How do I...
Print a rendered
Create a hidden-line
Create a shaded