Creating rendered images
Creating a rendered image of your drawing removes hidden lines and then shades the surface as though it were illuminated from multiple light sources.
Full rendering creates a photo-realistic image of your model, complete with light sources, shadows, surface material properties, and reflections. You can illuminate your image with spotlights, distant lighting to simulate sunshine, and ambient light. If you choose not to customize the light sources, the program generates default light sources for you.
Rays from these imaginary light sources are traced as they reflect off and through the surfaces of the model, a process called ray tracing. Ray tracing determines where shadows fall and how reflections on shiny materials such as metal and glass appear. You can modify the reflective properties of the materials that make up your model to control how the light rays reflect off its surfaces.
Full rendering automatically creates a base on which your model is displayed, if you don't already have one, so it does not appear suspended in space. A background is also automatically added to the image. A background such as a cloudy sky or an imported raster graphic such as a stone wall can also be added behind the image, making it even more realistic.
To create a quickly rendered image, use any of these methods
- Choose View > Rendering > Render.
- On the Rendering toolbar, click the Render tool ().
- Type render and then press Enter.
To create a fully rendered image, use any of these methods
- Choose View > Rendering > Full Render.
- On the Rendering toolbar, click the Full Render tool ().
- Type fullrender and then press Enter.
For more information about creating rendered images, click Help in any of the
Render dialog boxes.
How do I...
Print a rendered
Create a hidden-line
Create a shaded
Create custom rendered