Working with coordinates
For accuracy in a drawing, you can locate specific points by entering coordinates as you draw or modify entities. When you create two-dimensional entities, you enter two-dimensional coordinates; for three-dimensional entities, you specify three-dimensional coordinates.
You can also specify coordinates in relation to other known locations or entities in a drawing. In particular, when you work in three-dimensional drawings, it is often easier to specify coordinates in relation to a two-dimensional working plane, called a user coordinate system (UCS).
This section explains how to work with coordinates, including how to:
- Use two-dimensional and three-dimensional coordinate systems.
- Specify absolute and relative coordinates.
- Specify polar, spherical, and cylindrical coordinates.
- Define and manipulate user coordinate systems.
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Defining user coordinate systems
Using Cartesian coordinates
Using three-dimensional coordinates
Using two-dimensional coordinates
Using xyz point filters
How do I...
Define a UCS by specifying a new origin and points on the positive x- and y-axes
Find the coordinate of a point in the drawing
Select a preset UCS