Creating polyface meshes
You can create a polygon mesh consisting of faces connecting three or more vertices. You first determine the coordinates of each vertex and then define each face by entering the vertex numbers for all the vertices of that face. As you create each face, you can control the visibility and color of each edge and assign each edge to specific layers.
To create a polyface mesh
Advanced experience level
- Do one of the following:
Specify the coordinates of each vertex.
- Choose Insert > 3D Entities > Polyface Mesh.
- On the Draw 3D toolbar, click the Polyface Mesh tool ().
- Type pface and then press Enter.
After each vertex that you specify, the next vertex number is displayed,
and you are prompted for the coordinates of the vertex. Specify the coordinates,
and then press Enter. Continue to specify the coordinates for each numbered
To finish specifying vertex coordinates, press Enter.
Specify the vertex numbers that define the first face.
You specify the face by entering the vertex numbers that were defined
when you specified coordinates in step 2. Each face can be composed of three
or more numbered vertices.
To finish defining the first face, press Enter.
Specify the next face by entering its vertex numbers.
To complete the command, press Enter.
TIP To make an edge invisible, type the vertex number as a negative value.
Tell me about...
Creating edge-defined Coons surface patch meshes
Creating extruded surface meshes
Creating rectangular meshes
Creating revolved surface meshes
Creating ruled surface
How do I...
Create a rectangular mesh
Create a revolved surface mesh
Create a ruled surface mesh
Create an edge-defined Coons surface patch mesh
Create an extruded surface mesh