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progeCAD Help

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Welcome to progeCAD
Working with progeCAD
Command Reference
CAD System Variables
Programming progeCAD
Full Index (caution - 400kb)

Further Links:

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Learning

T-FLEX PLM tutorial (PDF)
progeCAD IntelliCAD and AutoCAD training 
CATIA 2D 3D design tutorial
Alibre CAD/CAM basic tutorial

Resources

Educational CAD Software Solutions
Python scripting for DOS and Windows
Other free software downloads
CADDIT CAD CAM Forum Australia
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Creating three-dimensional entities

progeCAD supports the following types of three-dimensional models:

  • Wire-frame models, which consist of lines and curves that define the edges of a three-dimensional entity. You can create a wire-frame model by drawing lines, arcs, polylines, and other two-dimensional entities anywhere in three-dimensional space. Wire-frame models have no surfaces; they always appear as outlines. Because you must individually draw and position each entity that makes up a wire-frame model, creating one can be exacting and time-consuming.
  • Surface models, which consist of both edges and the surfaces between those edges. You can create a surface model by applying elevation and thickness to two-dimensional planar entities or by using specific three-dimensional entity-creation commands. Surface models consist of individual planes forming a faceted, polygonal mesh.
  • 3D solids, which are three-dimensional ACIS entities that consist of faces and edges. 3D solids appear to have volume and are easier to work with than wire-frame and surface models. progeCAD supports viewing and limited editing of 3D solids, including moving, rotating and scaling. Additionally, some versions of progeCAD allow you to create and more completely edit 3D solids.

About drawing in three dimensions

Arraying in three dimensions

Creating three-dimensional faces

Editing in three dimensions

Mirroring in three dimensions

Rotating in three dimensions

Using three-dimensional coordinates

Viewing entities in three dimensions

Create a three-dimensional face

Create a three-dimensional polar array

Create a three-dimensional rectangular array

Draw an arc by specifying three points

Mirror an entity about a three-dimensional plane

Rotate an entity about an axis in three dimensions

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