The PolygonMesh object is a free-form mesh consisting of a series of connected polygon faces. It is identified as an M x N mesh where M represents the number of vertices in a row of the mesh and N represents the number of vertices in a column of the mesh. A mesh can be open or closed in either or both the M and N directions. A mesh that is closed in a given direction is considered to be continuous from the last row or column on to the first row or column.
To create a PolygonMesh object, use the Add3DMesh method. To access a PolygonMesh object, use the following methods and properties: