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AddWedge method

Adds a Polygon Mesh wedge given the length, width and height. The wedge will be drawn as a polygon mesh when object is a ModelSpace or PaperSpace collection object or a Block object. The wedge will be drawn as an ACIS 3DSolid when object is a SolidCreator object. The optional SolidCreator object is only available in progeCAD versions that support ACIS 3DSolids.

Syntax

objectVariable = object.AddWedge(Origin, Length, Width, Height)

Where:

     object is one of the ModelSpace or PaperSpace collection objects, a Block object, or a SolidCreator object;

     Origin is a Point object identifying the origin of the wedge;

     Length is a double-precision variable representing the length of the wedge;

     Width is a double-precision variable representing the width of the wedge;

     Height is a double-precision variable representing the height of the wedge;

AddWedge method example

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