Toolbar: Rendering > Full Render ()
Menu: View > Rendering > Full Render
Creates a photo-realistic image of your model, complete with light sources, shadows, surface material properties, and reflections. You can illuminate your image with spotlights, distant lighting to simulate sunshine, and ambient light. If you choose not to customize the light sources, the program generates default light sources for you (one main light from the left side with a small filler light from the right).
An example of fullrender on multiple entities.
The Full Render command produces a more realistic image than the Render
command, which only shades and illuminates the image without calculating shadows
and reflections, using surface materials, or using a background image. However,
Render is significantly faster than Full Render, so you can save time by using
Render to prepare your image before using the Full Render command.
You can save fully rendered images using the Render
TIP The smaller your viewport, the faster the image will render.
NOTE Shadows require considerable time and memory,
so minimize their use when they are not essential. If you want to fully render
a model with materials such as glass or mirror, you can save time by switching
shadows off. Doing this may produce a coarse looking shadow boundary, but it
should be sufficient to set up lights and shadows before creating a final, production-quality
For more information about working with rendered images, click Help in any
of the Render dialog boxes.
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